Ùrèkē Gíhm has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a cool 18°C (64°F). Ùrèkē Gíhm receives an average of 289 cm/y (113 in/y) of precipitation, most of which comes in the form of rain during the summer. Ùrèkē Gíhm covers an area of nearly 37 km2 (14 mi2), and an average elevation of 1324 m (4343 ft) above sea level.
Overview
Ùrèkē Gíhm was founded durring the late 13th century in fall of the year 1178, by Bë̌s Cóoīs 'Cherish Loveadri' Ma̋mbónḱ Da̋s Dä̂. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Bë̌s Cóoīs 'Cherish Loveadri' Ma̋mbónḱ Da̋s Dä̂.
Ùrèkē Gíhm was built using the conventions of Tauran durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Ùrèkē Gíhm is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Ùrèkē Gíhm is buildings are arranged within a network of crampt split-log ties streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Ùrèkē Gíhm's timber-based walls are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.
Ùrèkē Gíhm has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Ùrèkē Gíhm ’s existence has dried up and the city is drifting down the stream of history as it dries up.
Civic Infrastructure
Ùrèkē Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Ùrèkē Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ùrèkē Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ùrèkē Gíhm's parks.
Ùrèkē Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ùrèkē Gíhm.
Ùrèkē Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Ùrèkē Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Ùrèkē Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Ùrèkē Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Ùrèkē Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ùrèkē Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ùrèkē Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ùrèkē Gíhm's public wards, blessings, and other arcane systems.
Ùrèkē Gíhm has an Scientific Academy which provides higher education in the natural sciences.
Ùrèkē Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Ùrèkē Gíhm's grid is powered by an arcane means.
Ùrèkē Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Ùrèkē Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ùrèkē Gíhm's natural decorations nor waterways.
Ùrèkē Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Ùrèkē Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Ùrèkē Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Ùrèkē Gíhm's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
In Ùrèkē Gíhm grains of dust blow into perfectly neat rows.
The Domovoi near Ùrèkē Gíhm are known to be quite timid.
Ùrèkē Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Mysticism energies of tier 2 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 18
Farmers: 27
Farm Laborer: 41
Hunters: 31
Milk Maids: 22
Ranchers: 11
Ranch Hands: 23
Shepherds: 22
Farmland: 35672 m2
Cattle and Similar Creatures: 2202
Poultry: 26424
Swine: 1761
Sheep: 88
Goats: 17
Horses, Mounts, and Beasts of Burden: 880
Craftsmen
Arms and Toolmakers: 18
Blacksmiths: 20
Bookbinders: 10
Buckle-makers: 11
Cabinetmakers: 19
Candlemakers: 30
Carpenters: 29
Clothmakers: 21
Coach and Harness Makers: 9
Coopers: 22
Copper, Brass, Tin, Zinc, and Lead Workers: 11
Copyists: 8
Cutlers: 7
Fabricworkers: 19
Farrier: 50
Furriers: 5
Glassworkers: 35
Gunsmiths: 20
Harness-Makers: 8
Hatters: 16
Hosiery Workers: 6
Jewelers: 9
Leatherwrights: 23
Locksmiths: 9
Matchstick makers: 13
Musical Instrument Makers: 13
Painters, Structures and Fixtures: 10
Paper Workers: 13
Plasterers: 11
Pursemakers: 13
Roofers: 9
Ropemakers: 9
Rugmakers: 8
Saddlers: 16
Scabbardmakers: 18
Scalemakers: 9
Scientific, Surgical, and Optical Instrument Makers: 5
Sculptors, Structures and Fixtures: 8
Shoemakers: 8
Soap and Tallow Workers: 27
Tailors: 56
Tanners: 10
Upholsterers: 12
Watchmakers: 11
Weavers: 24
Whitesmiths: 7
Merchants
Adventuring Goods Retellers: 6
Arcana Sellers: 5
Beer-Sellers: 11
Booksellers: 14
Butchers: 22
Chandlers: 24
Chicken Butchers: 27
Entrepreneurs: 8
Fine Clothiers: 23
Fishmongers: 23
Florists: 5
Potion Sellers: 14
Resellers: 32
Spice Merchants: 12
Wine-sellers: 18
Wheelwright: 13
Woodsellers: 8
Service workers
Bakers: 46
Barbers: 42
Coachmen: 13
Cooks: 44
Doctors: 18
Gamekeepers: 14
Grooms: 7
Hairdressers: 35
Healers: 25
Housekeepers: 25
Housemaids: 51
House Stewards: 24
Inns: 8
Laundry maids: 18
Maidservants: 28
Nursery Maids: 16
Pastrycooks: 29
Restaurateur: 38
Tavern Keepers: 32
Specialized Laborer
Ashworkers: 12
Bleachers: 8
Chemical Workers: 5
Coal Heavers: 16
In-Town Couriers: 20
Long Haul Couriers: 19
Dockyard Workers: 17
Gas Workers: 4
Hay Merchants: 7
Leech Collectors: 22
Millers: 20
Miners: 20
Oilmen and Polishers: 13
Postmen: 20
Pure Finder: 11
Skinners: 30
Sugar Refiners: 5
Tosher: 14
Warehousemen: 32
Watercarriers: 17
Watermen, Bargemen, etc.: 25
Skilled Laborers
Accountants: 11
Alchemist: 12
Clerk: 17
Dentists: 9
Educators: 22
Engineers: 12
Gardeners: 8
Mages: 6
Plumbers: 9
Pharmacist: 10
Professors: 3
Scientists: 6
Wizards: 3
Civil Servants
Adventurers: 8
Bankers: 12
Civil Clerks: 20
Civic Iudex: 10
Consultants: 5
Exorcist: 19
Fixers: 10
Kami Clerk: 16
Landlords: 18
Lawyers: 10
Legend Keepers: 13
Militia Officers: 67
Monks, Monastic: 31
Monks, Civic: 29
Historian, Oral: 20
Historian, Textual: 10
Policemen, Sheriffs, etc.: 19
Priests: 40
Rangers: 12
Rat Catchers: 13
Scholars: 13
Spiritualist: 16
Slayers: 5
Storytellers: 34
Military Officers: 28
Cottage Industries
Brewers: 25
Comfort Services: 33
Enchanters: 9
Herbalists: 9
Jaminators: 30
Needleworkers: 30
Potters: 14
Preserve Makers: 25
Quilters: 12
Seamsters: 41
Spinners: 28
Tinker: 9
Weaver: 23
Artists
Actors: 9
Architects: 3
Bards: 13
Costumers: 5
Dancers: 10
Drafters: 5
Engravers: 6
Fine Furniture Carpenters: 4
Glaziers: 9
Inlayers: 8
Musicians: 24
Painters, Art: 4
Playwrights: 9
Sculptors, Art: 7
Wood Carvers: 29
Writers: 27
Produce Industries
Butter Churners: 25
Canners: 23
Cheesmakers: 31
Ice Merchants: 3
Millers: 17
Picklers: 15
Smokers: 11
Stockmakers: 10
Tobacconists: 13
Tallowmakers: 20
3251 of Ùrèkē Gíhm's population work within a Foundational Occupation.
177 work in Agriculture
725 work as Craftsmen
265 work as Merchants
513 work as Service Workers
337 work as General Laborers
128 work as Skilled Laborers
478 work as Civil Servants
288 work in Cottage Industries
172 work as Artists
168 work in Produce Industries
5117 of Ùrèkē Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 440 (5%) are noncontributers.
Points of Interest
Ùrèkē Gíhm's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
In time immemorial, reportedly some time during the late 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath Ùrèkē Gíhm, swallowing large sections of the community. Ùrèkē Gíhm lost 263 people, 355 livestock, and 80 buildings in the disaster. This disaster is often refereed to as The Ill Tides Swallowing.